![]() ![]() :Invoke(Object, Object)įile C:\Users\Hi\.android\repositories.cfg could not be loaded. Observed package id 'tools' in inconsistent location 'C:\Users\Hi\AppData\Local\Android\Sdk\tempToolsDir' (Expected 'C:\Users\Hi\AppData\Local\Android\Sdk\tools') Other than that I am getting these warnings in Console: So, I downloaded latest SDK from Android Studio and changed my SDK path to C:\Users\Hi\AppData\Local\Android\Sdk in External Tools So, I updated my Unity Editor to the latest LTS version and also updated NDK, SDK etc from Unity Hub. While my Unity version only support Up to Android API 28. When i submitted my game to Google Play it shows that my game must support at least Android API 29.
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